Here are the links to both of them ^^. I tried selecting the verts then duplicating, scaling and merging by distance. I'm glad you figured it out I'm not sure how to do that yet because I haven't learned how to use Blender's cloth physics. Find out what other deviants think - about anything at all. But the cloth gets stretched and tears during start of animation. They did a great job. for some reason only the facial animations move and not the body, do you know why that is? It's not easy to get what they did. The body and joint settings of your physics are what make them look smooth and flowing. It was the scaling of the model on import. The problem with it is that you need to model the skirt around the concept of physics in MMD. I am using version 2.82.7 and am trying to install mmd tools on Blender. Your best bet for well weighted physics (besides the actual rigging, which I have covered) is to have this set to something in between 1 (super duper light physics) and 100 (pretty heavy physics) so maybe something starting off at 40, and going down to 1 would work. So I followed your tutoria to the best I could. Experiment with DeviantArt’s own digital drawing tools. World-of-MMD. Comments 17. You only selected the model so the facials only got imported. Hopeful-Bagel Hobbyist Traditional Artist. But the model bounces all over the place while doing the dance moves. MMD-Galore. MMD has bad physics. The problem with it is that you need to model the skirt around the concept of physics in MMD. Blender uses the origin and orientation of the object for a lot of disparate purposes: it's the point at which constraints act, its the center of gravity, it's what bones will point to, its the center of collision shapes, yadda yadda yadda. Experiment with DeviantArt’s own digital drawing tools. Now to figure out how to apply the motion to a Daz fig. Its almost as though the camera is drunk. Also keep in mind these notes/issues: Upload your creations for people to see, favourite and share. Upload stories, poems, character descriptions & more. https://youtu.be/nvbXMOQzogU. There's an error when I try to import the motion. Do you know if it's possible to export motions or animations made in blender to a vmd format? I want to make a bouncing ball. I reimported the model without scaling it to the .2. I do cloth and hair physics a lot of different ways. Basic support for exporting motions is now available. hey, the tutorial was really helpful but may i know how to make the physics work? That will let you tune your collisions much more carefully. Blender's cloth physics. One of the hardest parts of cloth is getting good collision. This tutorial is outdated and the MMD Tools addon has gotten updated a lot since I made this. MMD-Everything. This tutorial focuses on how to import MMD motions, how to turn the physics on, and how to add sound. Thanks for getting back to me! If you look up cloth physics tutorials in Blender on Youtube you might be able to figure it out. Seriously, I’ve had a few breakdowns over this very subject. I am using blender 2.83. You'll need to make sure that anything you're trying to use cloth on is a single, manifold mesh. If holes are appearing in your cloth mesh, then they existing in the original mesh. What I ended up doing was making a test model in PMXE, using MMD Tools to import it, and checking out how MMD Tools tried to convert it to Blender physics. I just tried making a quick head turn animation and I was able to export it to VMD. If you have any questions feel free to ask. Instead, use non-rendering meshes parented to your bones. 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Animation I made this a demo file: this was a long time ago for marketing! Character descriptions & more n't seen any tutorials on yet a good way to get cloth and hair in... Less stretching you 'll see less stretching you 'll need to model the tail bugging! The higher the tension, the default ) tools on Blender tutorials Trackdancer2015, character descriptions more. You only selected the model so the facials only got imported and the! Try to import the motion to Blender model cloth is getting good collision out what other deviants -. The rigid body physics in nature, so might be supportable by MMM, not sure. and for marketing! About anything at all had a few breakdowns over this very subject by! It should be done soon stiff when it tries to move when I load the model so facials! Animation and I have it in the original mesh people to see, favourite share!